Sprite Lamp pro adds a variety of additional features, mostly more specialised or more targeted at larger studios, to Sprite Lamp.
- Full command line interface
- The ability to create anisotropy maps from hand-drawn ‘flow maps’, including a Phong/Ward anisotropic shader in the preview window, and a variety of export options
- The ability to load multiple sets of images (such as frames of an animation), process them all at once, and play/cycle through them in the preview window.
- A set of tools to edit and fine tune generated depth maps from within Sprite Lamp.