Tahira was created by a three-person development team who were inspired by real-world travels through the Middle East, Nepal, and India.
We wanted to explore how the destruction of an influential civilisation would have ramifications that lasted for thousands of years. In Tahira’s world you’ll encounter relics from the past. But you’ll also encounter ideas and philosophies that have developed as a reaction to the destruction of a galaxy-spanning empire.
The people who live in Tahira’s world can still feel the distant memories of a greater time and those memories reach from the past and cast themselves as a shadow over all that remains.
It is our hope that we’ve made a game that captures the excitement and adventure of going on a journey, but one that also reflects on some of the harsher realities of life in an honest and interesting way.